# Native plugins

The BIMDataViewer is shipped with native plugins that allow basic interaction with ifcs/models. To enable/disable/configure them, use their name with the corresponding configuration on the plugins section of the makeBIMDataViewer configuration object.

Example:

const viewer = makeBIMDataViewer({
  plugins: {
    viewer3d: {
      navCube: false,
    },
    split: true,
    "structure-properties": {
      merge: true,
    },
  },
});

Some plugins have an instance API that can be used to interact with them:

Example:

$viewer.globalContext
  .plugins.get("structure-properties")
  .forEach(plugin => plugin.reloadTrees());

# BCF

  • name: bcf

The BCF plugin allows to interact with the BIMData BCF API by opening the BCF Manager plugin. This is a button plugin that can be added to any viewer window.

Note

In order to use BCF features you have to enable the BCF Manager plugin (enabled by default).
The BCF plugin will be useless if BCF Manager is not enabled.

# Configuration

Name Type Description
topicGuid string guid of the topic that will be opened automatically when the plugin is mounted

# Drawing Tools

  • name: drawing-tools

The Drawing Tools plugin allows to enrich plans from the viewer plan with drawings. Drawings can be predefined shapes like lines, arrows, circles or rectangles, free hand drawings or texts. Except for texts, the line width and the color can be customized for each drawing. Once created, the drawings are stored on the BIMData API. It is possible to move or delete drawings using the corresponding tools (pointer / eraser). It is also possible to edit the text drawing by clicking on them while the text tool is active. Once the input is active, the font size and the text content can be changed.

The Drawing Tools plugin is disabled by default. To enable it, add the following entry into the plugins property object of the makeBimdataViewer function:

const viewer = makeBIMDataViewer({
  plugins: {
    "drawing-tools": true,
  },
});

# BCF Manager

  • name: bcfManager

The BCF Manager plugin is a window plugin that provides a complete UI to view/create/update/delete BCF topics in the current project.

# Fullscreen

  • name: fullscreen

A plugin as button that allows to request fullscreen on the window it lays in.

# Projection

  • name: projection

A plugin as button that sends projection type information on the localContext.hub when user change it through the UI. It requires the viewer3d plugin.

  • name: search

A plugin as button that allows to search object by uuids or names.

# Section

  • name: section

A plugin as button that allows to create section planes in the viewer3d plugin. As mentionned, it requires the viewer3d plugin to work properly.

# Split

  • name: split

Disabled by default, the split plugin add the ability to split the ifc according to the selection, through a command on the context menu.

# Structure

  • name: structure

The structure plugin displays the tree structures of the IFCs.

# Instance API

Name Description
reload(): void Reload the trees of the loaded IFCs.

# Structure and properties

  • name: structure-properties

This plugin is actually two plugins merged together. The structure plugin that displays the tree structures of the IFCs. The properties plugin that displays the properties of the selected objects.

# Configuration

Name Type Description
merge boolean Default to false. Add the merge ifcs option on the structure.
export boolean Default to false. Add the export ifcs option on the structure.
editProperties boolean Default to false. Allows editing properties.
translateIfcEntities boolean Default to false. Enable IFC Entites translation.
customTranslations Object Provide custom translations for IFC types (see example below).

Here is an example usage of the customTranslations configuration:

const customTranslations = {
  fr: {
    IfcBeam: "Poutre",
    IfcDoor: "Porte",
    IfcSlab: "Dalle",
    IfcSpace: "Pièce / Espace",
    IfcWall: "Mur / Paroi",
    IfcWindow: "Fenêtre / Ouverture",
    // etc...
  },
  en: {
    IfcBeam: "Beam",
    IfcDoor: "Custom Door name",
    IfcSlab: "Slab",
    IfcSpace: "Space",
    IfcWall: "Wall",
    IfcWindow: "Window",
    // etc...
  },
};

const viewer = makeBIMDataViewer({
  // ...
  plugins: {
    "structure-properties": {
      translateIfcEntities: true, // has to be true to display translations
      customTranslations,
    }
  }
});

# Instance API

Name Description
reloadTrees(): void Reload the trees of the loaded IFCs.

# Window Manager

  • name: window-manager

This plugin is in two parts. The first part is displayed if there is only one window without header. It is displayed as a button on the top-right of the window, and add the possibility to split the current window by half, and add the new window where the user want (top, bottom, right or left). The second part is on the right side of the header, and allows to enable split and shows window option.

# Viewer 3D (IFC)

  • name: viewer3d

This plugin allows to view 3D representation of IFC models. This is a viewer plugin.

# Configuration

Name Type Description
pivotMarker boolean Default to true. Add a pivot marker of the rotation center when pivoting
navCube boolean Default to true. Add the navCube to facilitate the 3D navigation
edges boolean Default to true. Add model edges
enableOffsets boolean Default to false. Allow model objects to be translated. This increase GPU memory usage
enableDynamicLOD boolean Default to true. If FPS are too low, complex objects will be hidden during camera moves. This allow a better navigation on low-end computers or with very big models. This decrease GPU memory usage
home boolean Default to true. Reinitialize point of view and reset all objects state (visibility, x-ray)
navigationVersionsModel boolean Default to true. Allows navigation between various version of models

# Events

Name Payload Description Emitted on
3d-model-loading { ifc, plugin } Emitted when a 3D model is loading. localContext and globalContext
3d-model-loaded { model, plugin } Emitted when a 3D model is loaded. localContext and globalContext
3d-model-unloaded { model, plugin } Emitted when a 3D model is unloaded. localContext and globalContext
annotation-create { id, annotation } (opens new window) Emitted when an annotation marker is created. localContext and globalContext
annotation-click { id, annotation } (opens new window) Emitted when an annotation marker is clicked. localContext and globalContext
annotation-delete { id } Emitted when an annotation marker is deleted. localContext and globalContext
annotation-clear No payload Emitted when annotation marker are cleared. localContext and globalContext
3d-camera-update { eye: number[], look: number[], up: number[] } Emitted when the camera is updated globalContext

# Instance API

This API is available in a 3d window:

const viewer3dPlugin = this.$viewer.localContext.plugins.get("viewer3d");
Name Description
xeokit The Xeokit viewer (opens new window)
xeokitSdk The Xeokit SDK (opens new window)
selectOnClick: boolean Default to true. If true, clicking an object select it.
highlightOnHover: boolean Default to true. If true, hovering an object highlight it.
getProjection(): string Return current projection
changeProjection(projection: string): void Set current projection
isolateObjects(ids: string[], options: object): void Objects with ids not included in ids are set to xrayed = true & pickable = false.
isolateObjectsByUuids(uuids: string[], options: object): void The same as isolateObjects but with uuids instead of ids.
reintegrateObjects(): void Unisolate objects (opposite action of isolateObjects).
setObjectsVisible(ids: string[], visible: boolean) Update the visible property of the corresponding objects.
setObjectsSelected(ids: string[], selected: boolean) Update the selected property of the corresponding objects.
setObjectsColorized(ids: string[], color: boolean) Update the colorized property of the corresponding objects.
setObjectsHighlighted(ids: string[], highlighted: boolean) Update the highlighted property of the corresponding objects.
setObjectsPickable(ids: string[], pickable: boolean) Update the pickable property of the corresponding objects.
setObjectsXrayed(ids: string[], xrayed: boolean) Update the xrayed property of the corresponding objects.
setObjectsOpacity(ids: string[], opacity: boolean) Update the opacity property of the corresponding objects.
setObjectsCulled(ids: string[], culled: boolean) Update the culled property of the corresponding objects.

# Viewer 2D (IFC)

  • name: viewer2d

This plugin allows 2D representation of an IFC. This is a viewer plugin.

# Configuration

Name Type Description
compass boolean Whether to display compass or not. Defaults to true.
help boolean Whether to display help button or not. Defaults to true.
modelLoader string See viewers config. Possible values: "hidden", "disabled", allows to control models loader display. By default model loader is displayed and enabled.
storeySelector boolean Whether to display storey selector or not. Defaults to true.
storeySelectorAutoOpen boolean Whether storey selector should auto open on model loading or not. Defaults to true.

# Events

Name Payload Description Emitted on
2d-model-loaded { model, plugin } Emitted when a 2D model is loaded. localContext and globalContext
2d-model-unloaded { model, plugin } Emitted when a 2D model is unloaded. localContext and globalContext

# Instance API

This API is available in a 2d window:

const viewer2dPlugin = this.$viewer.localContext.plugins.get("viewer2d");
Name Description
viewer: E2D.Viewer The engine 2D viewer (opens new window).
selectOnClick: boolean Default to true. If true, clicking an object select it.
highlightOnHover: boolean Default to true. If true, hovering an object highlight it.
spacesVisible: boolean Default to true. If true, the space names are displayed.
doorsDisplayed: boolean Default to false. If true, the doors are displayed.
compassDisplayed: boolean Default to true. If true, the compass is displayed.
camera3DSynchronization: boolean Default to false. If true, the camera follows the rotation of a 3D camera and an icon representing the 3D camera position is displayed.
syncRotationFrom3DCamera(eye: number[], look: number[], up: number[]): void Default arguments are eye = [0, 0, 0], look = [0, 0, 0],up = [0, 1, 0]. Synchronize the rotation between the given 3D camera parameters and the 2D camera.

# Viewer DWG

  • name: dwg

This plugin allows to view DWG models. This is a viewer plugin.

# Events

Name Payload Description Emitted on
dwg-model-loaded { model, plugin } Emitted when a DWG model is loaded. localContext and globalContext
dwg-model-unloaded { model, plugin } Emitted when a DWG model is unloaded. localContext and globalContext

# Instance API

This API is available in a dwg window:

const viewerDWGPlugin = this.$viewer.localContext.plugins.get("dwg");
Name Description
viewer: E2D.Viewer The engine 2D viewer (opens new window).
selectOnClick: boolean Default to true. If true, clicking an object select it.
highlightOnHover: boolean Default to true. If true, hovering an object highlight it.
hideAll(): void Hide all objects.

# Viewer DXF

  • name: dxf

This plugin allows to view DXF models. This is a viewer plugin.

Events and Instance API are the same as the Viewer DWG.

# Viewer Plan

  • name: plan

This plugin allows to view bitmap plans (PDF, PNG, JPG, METABUILDING models). This is a viewer plugin.

# Configuration

Name Type Description
help boolean Whether to display help button or not. Defaults to true.
modelLoader string See viewers config. Possible values: "hidden", "disabled", allows to control models loader display. By default model loader is displayed and enabled.
metaBuildingStructure boolean Wether to display meta-building structure panel when a meta-building is loaded. If set to false a storey selector will be used instead. Defaults to true.
storeySelector boolean Whether to display storey selector or not. Defaults to true.
storeySelectorAutoOpen boolean Whether storey selector should auto open on model loading or not. Defaults to true.

# Events

Name Payload Description Emitted on
plan-model-loaded { model, plugin } Emitted when a plan model is loaded. localContext and globalContext
plan-model-unloaded { model, plugin } Emitted when a plan model is unloaded. localContext and globalContext
pdf-page-changed { model, page } Emitted when a pdf page is changed. localContext only
storey-loaded { storey } Emitted when a storey is fully loaded. localContext and globalContext

# Instance API

This API is available in a plan window:

const viewerPlanPlugin = this.$viewer.localContext.plugins.get("plan");
Name Description
viewer: E2D.Viewer The engine 2D viewer (opens new window).
selectedStorey: Storey Currently selected (displayed) storey (null if not a METABUILDING model)
bitmaps: any[] Array of loaded bitmaps
pdfPages: any[] Array of pages models (for multipage PDF)
pdfPageIndex: number Current PDF page index (for multipage PDF)
nextPdfPage(): Promise<void> (async) Switch to the next PDF page (if any)
prevPdfPage(): Promise<void> (async) Switch to the previouos PDF page (if any)
setPdfPage(index: number): Promise<void> (async) Go to the specified PDF page (if it exist). Note: pages are indexed from 0 to n-1.
exportAsPNG(): Promise<string> (async) Get a base64 URL of PNG screenshot of the viewer
exportAsJPG(): Promise<string> (async) Get a base64 URL of JPG screenshot of the viewer
exportAsPDF(): Promise<Blob> (async) Generate and return a PDF with the viewer content

# Viewer Point Cloud

  • name: pointCloud

This plugin allows to view point cloud models. This is a viewer plugin.

# Events

Name Payload Description Emitted on
pointcloud-model-loaded { model, plugin } Emitted when a model is loaded. localContext and globalContext
pointcloud-model-unloaded { model, plugin } Emitted when a model is unloaded. localContext and globalContext

# Instance API

This API is available in a pointCloud window:

const pointCloudPlugin = this.$viewer.localContext.plugins.get("pointCloud");
Name Description
xeokit The Xeokit viewer (opens new window)
xeokitSdk The Xeokit SDK (opens new window)

# 3D parameters

  • name: viewer3d-parameters

A button plugin that allows to configure highlight, edges and spaces visibility. Parameters are saved in local storage.

# 2D parameters

  • name: viewer2d-parameters

A button plugin that allows to configure door openings and space names. Parameters are saved in local storage.

# 2D measurements

  • name: measure2d

A button plugin that allows to measure distances, angles and surfaces in the 2D viewer Measurements are saved in local storage.

# Zone Editor Button

  • name: zone-editor-button

This plugin opens the Zone Editor plugin.

# Zone Editor

  • name: zone-editor

The Zone Editor plugin is a window plugin that provides a complete UI to manage zones on a Meta Building.

# Events

Name Payload Description Emitted on
zone-created { zone } Emitted when a zone is created. localContext and globalContext
space-created { space } Emitted when a space is created. localContext and globalContext
zone-deleted { zone } Emitted when a zone is deleted. localContext and globalContext
space-deleted { space } Emitted when a space is deleted. localContext and globalContext
zone-updated { zone, changes } Emitted when a zone is updated. localContext and globalContext
space-updated { space, changes } Emitted when a space is updated. localContext and globalContext